- Weighted Voronoi Stippling
- Painterly Rendering
- mustache.js improved
- Entropy Solitaire
- Tone Preservation with Ice Crystal Growth
I’ve completed an update to the Voronoi Stippler application that greatly speeds up the generation of stippled renderings regardless of the number of stipples. It does this by removing the usage of OpenGL across the application, and being smarter about the resolution of the numerical integration of Voronoi centroids. It also uses OpenMP to parallelize the rendering algorithm. Much much much faster than the previous release. Check it out.